Microprocessor Design Using Verilog Hdl Ebook Login
- VLSI Design Tutorial
Emphasizing the detailed design of various Verilog projects, Verilog HDL: Digital Design and Modeling offers students a firm foundation on the subject matter. The textbook presents the complete Verilog language by describing different modeling constructs supported by Verilog and by providing numerous design examples and problems in each chapter. Dec 09, 2016 Before you start reading please could you support my photography account by following me ( i do lots of giveaways ) I.
- VHDL Programming
- Verilog
- VLSI Design Useful Resources
- Selected Reading
Verilog is a HARDWARE DESCRIPTION LANGUAGE (HDL). It is a language used for describing a digital system like a network switch or a microprocessor or a memory or a flip−flop. It means, by using a HDL we can describe any digital hardware at any level. Designs, which are described in HDL are independent of technology, very easy for designing and debugging, and are normally more useful than schematics, particularly for large circuits.
Verilog supports a design at many levels of abstraction. The major three are −
- Behavioral level
- Register-transfer level
- Gate level
Behavioral level
This level describes a system by concurrent algorithms (Behavioural). Every algorithm is sequential, which means it consists of a set of instructions that are executed one by one. Functions, tasks and blocks are the main elements. There is no regard to the structural realization of the design.
Register−Transfer Level
Designs using the Register−Transfer Level specify the characteristics of a circuit using operations and the transfer of data between the registers. Modern definition of an RTL code is 'Any code that is synthesizable is called RTL code'.
Gate Level
Within the logical level, the characteristics of a system are described by logical links and their timing properties. All signals are discrete signals. They can only have definite logical values (`0', `1', `X', `Z`). The usable operations are predefined logic primitives (basic gates). Gate level modelling may not be a right idea for logic design. Gate level code is generated using tools like synthesis tools and his netlist is used for gate level simulation and for backend.
Lexical Tokens
Verilog language source text files are a stream of lexical tokens. A token consists of one or more characters, and each single character is in exactly one token.
The basic lexical tokens used by the Verilog HDL are similar to those in C Programming Language. Verilog is case sensitive. All the key words are in lower case.
White Space
White spaces can contain characters for spaces, tabs, new-lines and form feeds. These characters are ignored except when they serve to separate tokens.
White space characters are Blank space, Tabs, Carriage returns, New line, and Form feeds.
Comments
There are two forms to represent the comments
- 1) Single line comments begin with the token // and end with carriage return.
Ex.: //this is single line syntax
- 2) Multiline comments begins with the token /* and end with token */
Ex.: /* this is multiline Syntax*/
Numbers
You can specify a number in binary, octal, decimal or hexadecimal format. Negative numbers are represented in 2’s compliment numbers. Verilog allows integers, real numbers and signed & unsigned numbers.
The syntax is given by − <size> <radix> <value>
Size or unsized number can be defined in <Size> and <radix> defines whether it is binary, octal, hexadecimal or decimal.
Identifiers
Identifier is the name used to define the object, such as a function, module or register. Identifiers should begin with an alphabetical characters or underscore characters. Ex. A_Z, a_z,_
Identifiers are a combination of alphabetic, numeric, underscore and $ characters. They can be up to 1024 characters long.
Operators
Operators are special characters used to put conditions or to operate the variables. There are one, two and sometimes three characters used to perform operations on variables.
Ex. >, +, ~, &! =.
Verilog Keywords
Words that have special meaning in Verilog are called the Verilog keywords. For example, assign, case, while, wire, reg, and, or, nand, and module. They should not be used as identifiers. Verilog keywords also include compiler directives, and system tasks and functions.
Gate Level Modelling
Verilog has built-in primitives like logic gates, transmission gates and switches. These are rarely used for design work but they are used in post synthesis world for modelling of ASIC/FPGA cells.
Gate level modelling exhibits two properties −
Drive strength − The strength of the output gates is defined by drive strength. The output is strongest if there is a direct connection to the source. The strength decreases if the connection is via a conducting transistor and least when connected via a pull-up/down resistive. The drive strength is usually not specified, in which case the strengths defaults to strong1 and strong0.
Delays − If delays are not specified, then the gates do not have propagation delays; if two delays are specified, then first one represents the rise delay and the second one, fall delay; if only one delay is specified, then both, rise and fall are equal. Delays can be ignored in synthesis.
Gate Primitives
The basic logic gates using one output and many inputs are used in Verilog. GATE uses one of the keywords - and, nand, or, nor, xor, xnor for use in Verilog for N number of inputs and 1 output.
Transmission Gate Primitives
Transmission gate primitives include both, buffers and inverters. They have single input and one or more outputs. In the gate instantiation syntax shown below, GATE stands for either the keyword buf or NOT gate.
Example: Not, buf, bufif0, bufif1, notif0, notif1
Not – n outout inverter
Buf – n output buffer
Bufifo – tristate buffer, active low enable
Bufif1 – tristate buffer, active high enable
Notifo – tristate inverter, active low enable
Notif1 – tristate inverter, active high enable
Data Types
Value Set
Verilog consists of, mainly, four basic values. All Verilog data types, which are used in Verilog store these values −
0 (logic zero, or false condition)
1 (logic one, or true condition)
x (unknown logic value)
z (high impedance state)
use of x and z is very limited for synthesis.
Wire
A wire is used to represent a physical wire in a circuit and it is used for connection of gates or modules. The value of a wire can only be read and not assigned in a function or block. A wire cannot store value but is always driven by a continuous assignment statement or by connecting wire to output of a gate/module. Other specific types of wires are −
Wand (wired-AND) − here value of Wand is dependent on logical AND of all the device drivers connected to it.
Wor (wired-OR) − here value of a Wor is dependent on logical OR of all the device drivers connected to it.
Tri (three-state) − here all drivers connected to a tri must be z, except only one (which determines value of tri).
Register
A reg (register) is a data object, which is holding the value from one procedural assignment to next one and are used only in different functions and procedural blocks. A reg is a simple Verilog, variable-type register and can’t imply a physical register. In multi-bit registers, the data is stored in the form of unsigned numbers and sign extension is not used.
Example −
Uploaded By Site Members Fill free to upload whatever the fuck you want for whatever reason. 14.Iris trainer -Talk to Iris after getting her employed as a whore-See Iris be a good girl-Be blamed and yelled at for helping her achieve her dreams-Be asked to train her-Agree to train her-Buys some bells from a dress maker or a school-Train her-Train her some more. Join this tier to get nothing. IMPORTANT: YOU DO NOT NEED TO PLEDGE ANYTHING TO GET ACCESS TO MY WORK. ALL MY ART IS FREE, I'M NOT TRYING TO SELL ANYTHING HERE. MY PATREON PAGE IS BASICALLY JUST TIP JAR. Thank you for visiting my patreon page. Making a pledge is by far the. Princesa trainer cg. Can't believe there's still people that haven't gotten the chance to play this one and witch trainer. These are definitely a must-play for everyone in this forum, very good games throughout. Thanks for the upload!
reg c; // single 1-bit register variable
reg [5:0] gem; // a 6-bit vector;
reg [6:0] d, e; // two 7-bit variables
Input, Output, Inout
These keywords are used to declare input, output and bidirectional ports of a task or module. Here input and inout ports, which are of wire type and output port is configured to be of wire, reg, wand, wor or tri type. Always, default is wire type.
Example
Integer
Integers are used in general-purpose variables. They are used mainly in loops-indicies, constants, and parameters. They are of ‘reg’ type data type. They store data as signed numbers whereas explicitly declared reg types store them as an unsigned data. If the integer is not defined at the time of compiling, then the default size would be 32 bits.
If an integer holds a constant, the synthesizer adjusts them to the minimum width needed at the time of compilation.
Example
Supply0, Supply1
Supply0 define wires tied to logic 0 (ground) and supply1 define wires tied to logic 1 (power).
Example
Time
Time is a 64-bit quantity that can be used in conjunction with the $time system task to hold simulation time. Time is not supported for synthesis and hence is used only for simulation purposes.
Example
Parameter
A parameter is defining a constant which can be set when you use a module, which allows customization of module during the instantiation process.
Operators
Arithmetic Operators
These operators is perform arithmetic operations. The + and −are used as either unary (x) or binary (z−y) operators.
The Operators which are included in arithmetic operation are −
+ (addition), −(subtraction), * (multiplication), / (division), % (modulus)
Example −
Relational Operators
These operators compare two operands and return the result in a single bit, 1 or 0.
Wire and reg variables are positive. Thus (−3’d001) = = 3’d111 and (−3b001)>3b110.
The Operators which are included in relational operation are −
- (equal to)
- != (not equal to)
- > (greater than)
- >= (greater than or equal to)
- < (less than)
- <= (less than or equal to)
Example
Bit-wise Operators
Bit-wise operators which are doing a bit-by-bit comparison between two operands.
The Operators which are included in Bit wise operation are −
- & (bitwise AND)
- (bitwiseOR)
- ~ (bitwise NOT)
- ^ (bitwise XOR)
- ~^ or ^~(bitwise XNOR)
Example
Logical Operators
Logical operators are bit-wise operators and are used only for single-bit operands. They return a single bit value, 0 or 1. They can work on integers or group of bits, expressions and treat all non-zero values as 1. Logical operators are generally, used in conditional statements since they work with expressions.
The operators which are included in Logical operation are −
- ! (logical NOT)
- && (logical AND)
- (logical OR)
Example
Reduction Operators
Reduction operators are the unary form of the bitwise operators and operate on all the bits of an operand vector. These also return a single-bit value.
The operators which are included in Reduction operation are −
- & (reduction AND)
- (reduction OR)
- ~& (reduction NAND)
- ~ (reduction NOR)
- ^ (reduction XOR)
- ~^ or ^~(reduction XNOR)
Example
Shift Operators
Shift operators, which are shifting the first operand by the number of bits specified by second operand in the syntax. Vacant positions are filled with zeros for both directions, left and right shifts (There is no use sign extension).
The Operators which are included in Shift operation are −
- << (shift left)
- >> (shift right)
Example
Vacant positions are filled with 0’s */
Concatenation Operator
The concatenation operator combines two or more operands to form a larger vector.
The operator included in Concatenation operation is − { }(concatenation)
Example
Replication Operator
The replication operator are making multiple copies of an item.
The operator used in Replication operation is − {n{item}} (n fold replication of an item)
Example
Conditional Operator
Conditional operator synthesizes to a multiplexer. It is the same kind as is used in C/C++ and evaluates one of the two expressions based on the condition.
The operator used in Conditional operation is −
(Condition) ? (Result if condition true) −
(result if condition false)
Example
Operands
Literals
Literals are constant-valued operands that are used in Verilog expressions. The two commonly used Verilog literals are −
String − A string literal operand is a one-dimensional array of characters, which are enclosed in double quotes (' ').
Numeric − A constant number operand is specified in binary, octal, decimal or hexadecimal Number.
Example
n − integer representing number of bits
F − one of four possible base formats −
b for binary, o for octal, d for decimal, h for hexadecimal.
Wires, Regs, and Parameters
Wires, regs and parameters are the data types used as operands in Verilog expressions.
Bit-Selection “x[2]” and Part-Selection “x[4:2]”
Bit-selects and part-selects are used to select one bit and a multiple bits, respectively, from a wire, reg or parameter vector with the use of square brackets “[ ]”. Bit-selects and part-selects are also used as operands in expressions in the same way that their main data objects are used.
Example
Function Calls
In the Function calls, the return value of a function is used directly in an expression without the need of first assigning it to a register or wire. It just place the function call as one of the type of operands.it is needful to make sure you are knowing the bit width of the return value of function call.
Modules
Module Declaration
In Verilog, A module is the principal design entity. This indicates the name and port list (arguments). The next few lines which specifies the input/output type (input, output or inout) and width of the each port. The default port width is only 1 bit. The port variables must be declared by wire, wand,. . ., reg. The default port variable is wire. Normally, inputs are wire because their data is latched outside the module. Outputs are of reg type if their signals are stored inside.
Example
Continuous Assignment
The continuous assignment in a Module is used for assigning a value on to a wire, which is the normal assignment used at outside of always or initial blocks. This assignment is done with an explicit assign statement or to assign a value to a wire during its declaration. Continuous assignment are continuously executed at the time of simulation. The order of assign statements does not affect it. If you do any change in any of the right-hand-side inputs signal it will change a left-hand-side output signal.
Example
Module Instantiations
Module declarations are templates for creating actual objects. Modules are instantiated inside other modules, and each instantiation is creating a single object from that template. The exception is the top-level module which is its own instantiation. The module’s ports must to be matched to those which are defined in the template. It is specified −
By name, using a dot “.template port name (name of wire connected to port)”. Or
By position, placing the ports in the same place in the port lists of both of the template and the instance.
Example
As digital circuit elements decrease in physical size, resulting in increasingly complex systems, a basic logic model that can be used in the control and design of a range of semiconductor devices is vital. Finite State Machines (FSM) have numerous advantages; they can be applied to many areas (including motor control, and signal and serial data identification to name a few) and they use less logic than their alternatives, leading to the development of faster digital hardware systems.This clear and logical book presents a range of novel techniques for the rapid and reliable design of digital systems using FSMs, detailing exactly how and where they can be implemented. With a practical approach, it covers synchronous and asynchronous FSMs in the design of both simple and complex systems, and Petri-Net design techniques for sequential/parallel control systems. Chapters on Hardware Description Language cover the widely-used and powerful Verilog HDL in sufficient detail to facilitate the description and verification of FSMs, and FSM based systems, at both the gate and behavioural levels.
Throughout, the text incorporates many real-world examples that demonstrate designs such as data acquisition, a memory tester, and passive serial data monitoring and detection, among others. A useful accompanying CD offers working Verilog software tools for the capture and simulation of design solutions.
With a linear programmed learning format, this book works as a concise guide for the practising digital designer. This book will also be of importance to senior students and postgraduates of electronic engineering, who require design skills for the embedded systems market.